
The first Regiments of Renown pack, which adds elite troops to the Campaign and Battles there will be at least a panama canal so you can go by sea through lustria (ie get those black arks to the isles at the back) Primal Rage no longer gives rampage among other things, so you're not there pressing fast forward waiting for the battle to finish playing itselfĪnd a whole bunch more stuff I don't have time to cover just play the drat game gor-rok's skill has been changed to give saurus barrier/immunity to debuff attacks (eg poison) rather than making them unbreakable Vlad and Isabella now have been changed to work as a lord-and-legendary-hero team a-la kemmler and krell (the hero will be the one you don't pick) local vampire corruption is now a bigger factor to your raise dead pool than battle sites - this was due to daemons and low-unit-count armies becoming more common and sites being more and more rare as a result.

This is to stop tiny daemon armies dunking on the vampires forever the ethereal units are changed - a lot more hp and a lot less phys resist.
#Total war warhammer norsca caster lord mods
free skeletons bone zone is over, I'm assuming there will be mods to bring back your free skeleton army

Immortality is automatic (like mounts) so you don't need to spent points on the mounts Good poo poo posted: Warriors of Chaos rework
